Gene Crucean
CTO / iOS Developer
Cincinnati

Kroger
2016-12-01 - 3000-12-01
iOS developer
Responsible for drinking extremely good coffee... and also helping create a next-gen grocery shopping experience with ClickList®
    VYRL
    2015-07-07 - 2016-07-12
    CTO / Lead iOS developer
    Social Media Influencer Network
    • Setup entire infrastructure, (issue trackers, team communication, Continuous integration/deployment, Full AWS stack, Heroku, etc.).
    • Developed native iOS client (swift based).
    • Creating projections, timelines, schematics, workflow’s, naming conventions, assisted design build proper assets for mobile dev, managing entire backend development, etc. for entire company.
    • Architected entire platform (iOS, Android, Backend).
    • Environment: iOS 8.0 target, Swift, XCode 7, CocoaPods, Realm, Interface Builder, Instruments, Crashlytics, Charles Proxy, Agile Methodology all based on a Heroku stack consisting of Node.js (sails.js), PostgreSQL, Redis, Web sockets, and more consuming REST based API’s in JSON format.
    • iTunes Link: https://itunes.apple.com/us/app/vyrl-influencer-network/id1057867611?mt=8
    DeskSite
    2014-01-01 - 2015-01-01
    Lead iOS/OSX developer
    2nd largest distributor of NFL video content worldwide
    • Code base was outsourced to India. They decided to bring it in-house and brought me on board. I took over all Apple development and had to sift through a whole lot of unknown code to get the Apple platform up to the same spec as the Windows platform.
    • Developed native OSX and iOS clients (Obj-C based).
    • Environment: OSX 10.9 and iOS 7.0 target, Obj-C, XCode 6, CocoaPods, Interface Builder, Instruments, Backend was .NET and served a SOAP API.
    • App Link: http://desksite.com
    Dagger Dev
    2010-01-01 - 2016-01-01
    iOS/OSX Developer
    Freelance developer based in Los Angeles.
    • Mobile app development, tool creation, etc... with experience in Node.js, PostgreSQL, MySql, MongoDB, ExpressJS and AngularJS.
    • CTO leadership skills. Proud member of the LA CTO Forum.
    • Clients: Heinekin, Turborilla, Desk Site, Motocross Boss, Value Stack, MX Live Timing + more
    • Environment: Swift, Objective-C, XCode 7, CocoaPods, Interface Builder, Instruments, Crashlytics, Charles Proxy, Agile Methodology, typically utilizing a Node.js backend delivering REST based API’s in JSON format.
    • iTunes Link: https://itunes.apple.com/us/app/mad-skills-motocross-2/id695531774?mt=8
    • Desktop app Link: http://desksite.com
    Freelance
    2000-01-01 - 2010-01-01
    VFX/CG Supervisor, Technical Director
    Demo Reel: https://vimeo.com/12955586
    • VFX/CG Supervision, Technical Direction, Script dev and tool creation, lighting and rendering, comping, layout, modeling, digital sculpting (Zbrush) and character creation. Arnold expert. Managed teams up to 45 people on extremely high-stress projects with budgets in the hundreds of millions of dollars.
    • Clients: Warner Bro’s, CafeFX, Quietman, Image Metrics, The Mill, Psyop, + more
    • Environment: Softimage, Arnold, Nuke, Python, C++, Qt, Windows, OSX, Linux.
    Warner Bros Entertainment
    2008-01-01 - 2009-01-01
    Technical Director
    • Directed technical aspects of projects.
    • Created in-house app’s/tools for projects.
    • Created final in-movie assets.
    • Environment: Softimage, Python.
    Quietman
    2006-01-01 - 2007-01-01
    CG Supervisor
    • Organized and directed a team of 9 artists and animators on various projects. PDFA, DQ. Monster, Saturday Night Live (lice), Random Pepsi and Cheetos spots among others.
    • Additional responsibilities included: Pre-vis, layout, modeling, digital sculpting (Mudbox & Zbrush), unwrapping, texturing, rigging, lighting, rendering, pass setup, plate tracking and fluid sym.
    • Environment: Softimage, Arnold, Nuke, Javascript, Python, C++, Qt, Windows, OSX, Linux.
    Adler Planetarium
    2004-01-01 - 2005-01-01
    Technical Director
    • Organized and directed a team of 5 artists and animators on a 4k x 4k film. Modeled 2 hero characters & 10 variations.
    • Additional responsibilities included: Pre-vis, layout, modeling, digital sculpting (Mudbox & Zbrush), mapping, rigging, lighting and rendering. Setup and maintained render farm.
    • Environment: 3DS Max, After Effects, Javascript, Windows.
    Emmy
    2008-03-16
    John Adams (HBO)
    Best VFX in a Mini-Series
    Oscar Nomination
    2010-06-01
    Alice in Wonderland
    Best VFX in a Feature Film
    English
    Native speaker
    Dev
    Advanced
    • Swift
    • Objective-C
    • Javascript
    • Node.js
    • Sails.js
    • Python
    • C++
    Database
    Intermediate
    • PostgreSQL
    • MySQL
    • SQLite
    • Mongo
    DevOps
    Intermediate
    • AWS
    • Linux
    • Heroku
    VFX
    Master
    • Softimage
    • Maya
    • 3DSMax
    • Arnold
    • VRay
    • MentalRay
    • ZBrush
    • Mudbox
    Graphic Design - UI/UX
    Master
    • Photoshop
    • Illustrator
    • Affinity Design
    • Affinity Photo
    • PaintCode
    Video
    Master
    • Final Cut X
    • Premiere
    • Nuke
    • After Effects
    • Motion
    Trading Currencies
    • Averaging 22% monthly :)