Responsible for drinking extremely good coffee... and also helping create a next-gen grocery shopping experience with ClickList®
CTO / Lead iOS developer
Social Media Influencer Network
Setup entire infrastructure, (issue trackers, team communication, Continuous integration/deployment, Full AWS stack, Heroku, etc.).
Developed native iOS client (swift based).
Creating projections, timelines, schematics, workflow’s, naming conventions, assisted design build proper assets for mobile dev, managing entire backend development, etc. for entire company.
Architected entire platform (iOS, Android, Backend).
Environment: iOS 8.0 target, Swift, XCode 7, CocoaPods, Realm, Interface Builder, Instruments, Crashlytics, Charles Proxy, Agile Methodology all based on a Heroku stack consisting of Node.js (sails.js), PostgreSQL, Redis, Web sockets, and more consuming REST based API’s in JSON format.
iTunes Link: https://itunes.apple.com/us/app/vyrl-influencer-network/id1057867611?mt=8
Lead iOS/OSX developer
2nd largest distributor of NFL video content worldwide
Code base was outsourced to India. They decided to bring it in-house and brought me on board. I took over all Apple development and had to sift through a whole lot of unknown code to get the Apple platform up to the same spec as the Windows platform.
Developed native OSX and iOS clients (Obj-C based).
Environment: OSX 10.9 and iOS 7.0 target, Obj-C, XCode 6, CocoaPods, Interface Builder, Instruments, Backend was .NET and served a SOAP API.
App Link: http://desksite.com
Freelance developer based in Los Angeles.
Mobile app development, tool creation, etc... with experience in Node.js, PostgreSQL, MySql, MongoDB, ExpressJS and AngularJS.
CTO leadership skills. Proud member of the LA CTO Forum.
Clients: Heinekin, Turborilla, Desk Site, Motocross Boss, Value Stack, MX Live Timing + more
Environment: Swift, Objective-C, XCode 7, CocoaPods, Interface Builder, Instruments, Crashlytics, Charles Proxy, Agile Methodology, typically utilizing a Node.js backend delivering REST based API’s in JSON format.
iTunes Link: https://itunes.apple.com/us/app/mad-skills-motocross-2/id695531774?mt=8
Desktop app Link: http://desksite.com
VFX/CG Supervisor, Technical Director
Demo Reel: https://vimeo.com/12955586
VFX/CG Supervision, Technical Direction, Script dev and tool creation, lighting and rendering, comping, layout, modeling, digital sculpting (Zbrush) and character creation. Arnold expert. Managed teams up to 45 people on extremely high-stress projects with budgets in the hundreds of millions of dollars.
Clients: Warner Bro’s, CafeFX, Quietman, Image Metrics, The Mill, Psyop, + more
Environment: Softimage, Arnold, Nuke, Python, C++, Qt, Windows, OSX, Linux.
Directed technical aspects of projects.
Created in-house app’s/tools for projects.
Created final in-movie assets.
Environment: Softimage, Python.
Organized and directed a team of 9 artists and animators on various projects. PDFA, DQ. Monster, Saturday Night Live (lice), Random Pepsi and Cheetos spots among others.
Additional responsibilities included: Pre-vis, layout, modeling, digital sculpting (Mudbox & Zbrush), unwrapping, texturing, rigging, lighting, rendering, pass setup, plate tracking and fluid sym.
Organized and directed a team of 5 artists and animators on a 4k x 4k film. Modeled 2 hero characters & 10 variations.
Additional responsibilities included: Pre-vis, layout, modeling, digital sculpting (Mudbox & Zbrush), mapping, rigging, lighting and rendering. Setup and maintained render farm.